---
product_id: 1134488
title: "Microsoft Xbox 360 Wired Controller for Windows & Xbox 360 Console"
brand: "microsoft"
price: "€ 122.12"
currency: EUR
in_stock: true
category: "Personal Computer"
url: https://www.desertcart.at/products/1134488-microsoft-xbox-360-wired-controller-for-windows-and-xbox-360
store_origin: AT
region: Austria
---

# Powered USB connection Ergonomic compact design Precise thumb sticks & triggers Microsoft Xbox 360 Wired Controller for Windows & Xbox 360 Console

**Brand:** microsoft
**Price:** € 122.12
**Availability:** ✅ In Stock

## Summary

> 🎮 Level up your game with precision and comfort — don’t get left behind!

## Quick Answers

- **What is this?** Microsoft Xbox 360 Wired Controller for Windows & Xbox 360 Console by microsoft
- **How much does it cost?** € 122.12 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.at](https://www.desertcart.at/products/1134488-microsoft-xbox-360-wired-controller-for-windows-and-xbox-360)

## Best For

- microsoft enthusiasts

## Why This Product

- Trusted microsoft brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Total Control:** 8-way directional pad plus pressure-sensitive triggers for pinpoint accuracy
- • **Plug & Play Power:** Powered USB port ensures seamless, lag-free connectivity on PC and Xbox 360
- • **Comfort that lasts:** Ergonomic shape designed for marathon gaming sessions without fatigue
- • **Immersive Feedback:** Vibration feedback delivers a tactile, riveting gaming experience
- • **Universal Compatibility:** Works flawlessly with Windows PCs and Xbox 360 consoles for versatile play

## Overview

The Microsoft Xbox 360 Wired Controller offers a compact, ergonomic design with precise thumb sticks, pressure-sensitive triggers, and an 8-way directional pad. Powered via USB, it delivers vibration feedback for immersive gameplay on both Windows PCs and Xbox 360 consoles, making it a reliable choice for serious gamers seeking comfort and control.

## Description

Precisely what you need for PC and Xbox gaming. Play with confidence with this responsive, ergonomic controller. It works on either your PC or Xbox to give you the ultimate gaming experience.

## Features

- Play in comfort - A compact, ergonomic shape lets you play comfortably for hours on your PC.
- Vibration feedback gives you a riveting gaming experience.
- Precise thumb sticks, two pressure-point triggers and an 8-way directional pad help you stay in control.
- Powered USB port

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B004QRKWLA |
| Additional Features | Ergonomic, Rumble, Wireless |
| Best Sellers Rank | #9,810 in Video Games ( See Top 100 in Video Games ) #18 in Xbox 360 Gamepads & Standard Controllers #164 in PC Gamepads & Standard Controllers |
| Brand Name | Microsoft |
| Button Quantity | 14 |
| Color | Black |
| Compatible Devices | PC, Windows |
| Connectivity Technology | USB |
| Controller Type | Gamepad |
| Customer Reviews | 4.4 4.4 out of 5 stars (7,127) |
| Global Trade Identification Number | 00885370145717, 00885370239393 |
| Hardware Platform | PC |
| Included Components | 90-Day Limited Warranty, Microsoft Xbox 360 Wired Controller |
| Item Dimensions | 7.91 x 5.51 x 2.56 inches |
| Item Dimensions D x W x H | 7.91"D x 5.51"W x 2.56"H |
| Item Weight | 353 Grams |
| Manufacturer | Microsoft |
| Model Name | MICROSOFT CORP/LICENSING |
| Package Quantity | 1 |
| Power Source | Corded Electric |
| UPC | 102930551079 885370145717 132017645766 885370239393 627813034499 |

## Product Details

- **Brand:** Microsoft
- **Compatible Devices:** PC, Windows
- **Connectivity Technology:** USB
- **Controller Type:** Gamepad
- **Model Name:** MICROSOFT CORP/LICENSING

## Images

![Microsoft Xbox 360 Wired Controller for Windows & Xbox 360 Console - Image 1](https://m.media-amazon.com/images/I/418h3hauXWL.jpg)
![Microsoft Xbox 360 Wired Controller for Windows & Xbox 360 Console - Image 2](https://m.media-amazon.com/images/I/418bAnKudeL.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: How much Dorito dust will this hold until it is non-functional?**
A: The more Dorito dust you cake onto this thing, especially around the analog sticks, the better you will become at Call of Duty. Also you should rinse it off with room temperature, flat Mountain Dew, but only the Gamer Fuel variety.

**Q: i need the reciever for play in pc?**
A: Just ordered "Microsoft Xbox 360 Wireless Controller for Windows & Xbox 360 Console" directly from Amazon. It came with a USB receiver and two AA Duracells.If the item's name possesses the words "for Windows" it comes with a receiver, otherwise it does not.I don't know if this is the case for certain individuals in this instance, but Amazon themselves have been known to possess a mixture of counterfeit stock for certain items (e.g. Micro SDHC cards)If you ordered one with this label directly from Amazon and a receiver didn't come with it and/or the packaging looks different from the customer pictures that have a usb receiver + batteries + manual etc. (Red box with grey plastic packaging on the inside) then issue a refund or replacement from Amazon.In relation to the original question, yes a receiver is required to use this controller wirelessly with a PC.

**Q: does it work with steam games?**
A: It does NOT work or work well with DirectInput (older, legacy, pre-2006) games, only works with XInput games.Before 2006, all PC games used DirectInput API standard for game controllers. Then in 2005, Microsoft implemented the XInput API for Xbox 360, and Windows had to follow and adopted the new Xbox 360 standard. However, the transition process for Windows has been long and gradual: some Windows games from 2013 still used DirectInput, (e.g., BioShock Infinite.) The Xbox 360 controllers do NOT have built-in functionality to work with games that use DirectInput. Sometimes the controllers may work but poorly: the controls are erratic, only partially functional, and/or either too sensitive or insensitive.I found out about the DirectInput vs. XInput problem only after I had tried to use an Xbox 360 Controller to play BioWare's Jade Empire: Special Edition, which was released in 2007 on the PC. Jade Empire used DirectInput. The controller worked only partially: the left joystick (that controls movement) was moving by itself so my game character could not stand still; the right joystick (that controls camera view) and D-pad (for abilities) were non-functional. I went online to look for solutions, and learned about the different DirectInput and XInput API standards. That was when I found a long list of PC games, mostly older titles, that do NOT work or work well with the Xbox 360 controller. The solutions I found were either very technical and difficult to implement, and/or was an additional cost, (e.g., buying a gamepad emulation or profiler app, which usually costs around $10; none of the free ones work well -- I tried;) and/or was inconvenient to use, (e.g., every time I reloaded Jade Empire, I had to unplug and replug in the controller connection for a gamepad profiler to continue to work.) They are just hassles.The problem with Microsoft Xbox 360 Controller for Windows, which none of the other reviewers/fanboys has even bothered to mention, is that it does NOT have a built-in function to work with DirectInput. It may work, but it certainly does not work well or perfectly. The Logitech F310, for example, has a physical switch behind between "D" (DirectInput) and "X" (XInput) methods. The switch should stay on "X" most of the time. However, if you ever run into a DirectInput game, you just switch over to "D". The Microsoft Xbox 360 Controller does NOT have that switch. Microsoft wants developers and users to conform: everyone should stop using DirectInput and adopt XInput, so Microsoft would tell you to "just don't play that game" instead of giving users a real solution. (That's that answer other people got when they called Microsoft to try to get a solution for the DirectInput problem.)If you know you will definitely NEVER touch an old, pre-2006 game that works better with a gamepad or run into one of the odd new games that still uses the old API standard, then this controller may work for you. However, if you do run into a game that uses DirectInput, it will be a lot of frustration and hassle.

**Q: How long is the cord?**
A: The package says "9ft/2.7m" but I haven't measured this myself. I will say that I compared the cable to a genuine Microsoft Xbox 360 controller I purchased from Radioshack a few years ago and the cord is at least a foot shorter than what I know to be the norm. The technical data sheet at Microsoft's own website lists the length at just under 10 ft. which seems to match the controller I owned before but not this controller. As a side note, my controllers (2) did not have break-away which Microsoft's website says that they should. Here's the Microsoft page where I found the length: https://www.microsoft.com/accessories/en-us/products/gaming/xbox-360-controller-for-windows/52a-00004#techspecs-connect

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*Product available on Desertcart Austria*
*Store origin: AT*
*Last updated: 2026-04-23*