---
product_id: 19435988
title: "XCOM 2: Resurrection"
price: "€ 37.23"
currency: EUR
in_stock: true
reviews_count: 8
url: https://www.desertcart.at/products/19435988-xcom-2-resurrection
store_origin: AT
region: Austria
---

# XCOM 2: Resurrection

**Price:** € 37.23
**Availability:** ✅ In Stock

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- **What is this?** XCOM 2: Resurrection
- **How much does it cost?** € 37.23 with free shipping
- **Is it available?** Yes, in stock and ready to ship
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## Description

desertcart.com: XCOM 2: Resurrection: 9781608877126: Keyes, Greg: Books

Review: A pretty solid read - I'm a big X-com fan and found this to be a solid read for the series and an overall good Syfi book with a post-apocalypse feel.
Review: A Good Prequel Tie-in To 2016 XCOM2 Game - XCOM2: Resurrection By Greg Keyes, is a video game tie-novel based on the “XCOM video game franchise”. taking place a few months prior to the events of XCOM 2 (the game). While small pockets of resistance continue to fight the aliens, most of the Earth’s population have given up and accepted the “protection” offered by the alien forces. These humans live mainly in New Cities these urban locales all look the same, and spew propaganda 24/7 about the dissidents and how they wish to destroy the shiny-happy place that has been created for humans. Outside of the New Cities are settlements where humans who haven’t yet accepted living in more contained cities reside, and it’s from these settlements that the propoganda gets its fuel rebels rescue humans who are frequently kidnapped from these settlements during alien raids. The aliens, however, show videos of their attacks on these settlements and spin it as dissidents attacking innocent humans who haven’t yet had the time to relocate. In this world, XCOM is long gone and the dissidents manage to scrounge by and survive as best they can. Amar Tan (KB to his squad mates) and his squad have been fighting the aliens for a year or more now, picking up new rookie recruits whenever possible from the settlements they visit for supplies and news. During a routine encounter with alien forces, they find a survivor who hints at a large secret related to XCOM — the location of a crashed alien ship that might give a fragmented XCOM staff (who are still alive) a chance to fight back against the aliens once again. Many of the original aliens are here in the story — Sectoids, Chrysallids, and even the much feared Snakeman is spot — and they’re just as devious as they were twenty years earlier. Tracking devices, routine patrols, and mind control are just some of the ways that the aliens not only keep the humans under control but also use to uncover dissidents. Who can Amar and his team trust when every person they encounter is a possible collaborator? And is the rumor of this crashed ship worth the loss of lives that will ultimately have to be paid to hunt for it? As an XCOM fan, I loved the book. It’s got all those elements that players enjoy — random encounters, uneven combat (human weapons versus alien tech), scientists and engineers doing their best to try and close the gap in tech, and a squad that the reader will come to know just as they do with their own squad in the game. It’s well-done and stands on its own, with no real experience with the games needed. But fans will be pleased with the many nods to the XCOM 1 game (as well as to the earlier 1990s games). All in all, XCOM 2: Resurrection managed to give me just what I needed. Author Greg Keyes has done his homework with the XCOM universe and delivered an origin-story that provides the sacrifices and the successes of the squad that helped ensure that XCOM will live again.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #436,576 in Books ( See Top 100 in Books ) #910 in Alien Invasion Science Fiction #1,156 in First Contact Science Fiction (Books) #1,670 in TV, Movie & Game Tie-In Fiction |
| Customer Reviews | 4.2 out of 5 stars 188 Reviews |

## Images

![XCOM 2: Resurrection - Image 1](https://m.media-amazon.com/images/I/816+1XEBoHL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ A pretty solid read
*by R***N on December 26, 2024*

I'm a big X-com fan and found this to be a solid read for the series and an overall good Syfi book with a post-apocalypse feel.

### ⭐⭐⭐⭐ A Good Prequel Tie-in To 2016 XCOM2 Game
*by C***R on November 6, 2022*

XCOM2: Resurrection By Greg Keyes, is a video game tie-novel based on the “XCOM video game franchise”. taking place a few months prior to the events of XCOM 2 (the game). While small pockets of resistance continue to fight the aliens, most of the Earth’s population have given up and accepted the “protection” offered by the alien forces. These humans live mainly in New Cities these urban locales all look the same, and spew propaganda 24/7 about the dissidents and how they wish to destroy the shiny-happy place that has been created for humans. Outside of the New Cities are settlements where humans who haven’t yet accepted living in more contained cities reside, and it’s from these settlements that the propoganda gets its fuel rebels rescue humans who are frequently kidnapped from these settlements during alien raids. The aliens, however, show videos of their attacks on these settlements and spin it as dissidents attacking innocent humans who haven’t yet had the time to relocate. In this world, XCOM is long gone and the dissidents manage to scrounge by and survive as best they can. Amar Tan (KB to his squad mates) and his squad have been fighting the aliens for a year or more now, picking up new rookie recruits whenever possible from the settlements they visit for supplies and news. During a routine encounter with alien forces, they find a survivor who hints at a large secret related to XCOM — the location of a crashed alien ship that might give a fragmented XCOM staff (who are still alive) a chance to fight back against the aliens once again. Many of the original aliens are here in the story — Sectoids, Chrysallids, and even the much feared Snakeman is spot — and they’re just as devious as they were twenty years earlier. Tracking devices, routine patrols, and mind control are just some of the ways that the aliens not only keep the humans under control but also use to uncover dissidents. Who can Amar and his team trust when every person they encounter is a possible collaborator? And is the rumor of this crashed ship worth the loss of lives that will ultimately have to be paid to hunt for it? As an XCOM fan, I loved the book. It’s got all those elements that players enjoy — random encounters, uneven combat (human weapons versus alien tech), scientists and engineers doing their best to try and close the gap in tech, and a squad that the reader will come to know just as they do with their own squad in the game. It’s well-done and stands on its own, with no real experience with the games needed. But fans will be pleased with the many nods to the XCOM 1 game (as well as to the earlier 1990s games). All in all, XCOM 2: Resurrection managed to give me just what I needed. Author Greg Keyes has done his homework with the XCOM universe and delivered an origin-story that provides the sacrifices and the successes of the squad that helped ensure that XCOM will live again.

### ⭐⭐⭐⭐⭐ The book is awesome. It did leave me with a broken heart
*by A***R on February 10, 2016*

The book is awesome. It did leave me with a broken heart. Though, now that XCOM 2 (the game) is out, although I haven't finished the game yet, some details from the book seem to contradict a little with those mentioned in the game, but this might have been done on purpose.

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*Product available on Desertcart Austria*
*Store origin: AT*
*Last updated: 2026-05-06*