---
product_id: 316512800
title: "Risk Europe Game"
brand: "hasbro gaming"
price: "€ 243.38"
currency: EUR
in_stock: true
reviews_count: 5
category: "Hasbro Gaming"
url: https://www.desertcart.at/products/316512800-risk-europe-game
store_origin: AT
region: Austria
---

# Game-changing Kings Orders cards 7 unique kingdoms 4 distinct armies with special abilities Risk Europe Game

**Brand:** hasbro gaming
**Price:** € 243.38
**Availability:** ✅ In Stock

## Summary

> ⚔️ Rule Europe, Rewrite History, Own the Board!

## Quick Answers

- **What is this?** Risk Europe Game by hasbro gaming
- **How much does it cost?** € 243.38 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.at](https://www.desertcart.at/products/316512800-risk-europe-game)

## Best For

- hasbro gaming enthusiasts

## Why This Product

- Trusted hasbro gaming brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Classic Meets Modern:** A fresh take on Risk with deeper strategy, perfect for the discerning Eurogame enthusiast.
- • **Diverse Army Tactics:** Choose from 4 separate armies, each boasting distinct abilities for strategic depth.
- • **Master Medieval Strategy:** Dive into 7 kingdoms, each with unique strengths to conquer and command.
- • **Ready to Play, No Setup Hassle:** Comes in a reinforced box, no batteries or assembly required—just pure strategic fun.
- • **Dynamic Gameplay with Kings Orders:** Use powerful Kings Orders cards that can turn the tide of battle in your favor.

## Overview

Risk Europe Game by Hasbro Gaming is a strategic Eurogame edition featuring 7 kingdoms, 4 unique armies, and innovative Kings Orders cards. Designed for 4 players, it offers a deeper, more tactical experience than classic Risk, all packaged in a durable box with no assembly or batteries needed.

## Description

Whether via a game board with dice, a deck of cards, simple lines drawn on scrap paper, or electronic media, gaming is a global pastime that has enriched culture for millennia. From the most classic tabletop board games to up-and-active, play-to-learn games for preschoolers to the painfully funny party games that satisfy your wild side, Hasbro Gaming is a one-stop-shop for filling your games closet. While continuing to produce some of the most memorable games in the history of family gaming, Hasbro Gaming stays up-and-coming by developing games that incorporate digital content and by partnering with some of the biggest names in entertainment. Hasbro Gaming and all related properties and characters are trademarks of Hasbro.

Review: Fun game! More in-depth strategy than traditional Risk - Okay, first of all. Don't think this is just Risk with a new map. This is a much deeper, more complex game where the different unit types have different characteristics. To play each player chooses an army and a starting city, then they basically set out to conquer as much of the map as possible. Taking control of certain cities gives you perks to improve areas of your game. An example would be that taxing Madrid, France or London rewards you with extra units, one city makes castles half-price to build and another means whenever you buy siege equipment you get free infantry to go with it. Orders are given via cars, you can play two a turn and battles are decided by a series of dice rolls. It's not a fast game to play, but it offers deeper strategy than risk and is more interesting for it. A con of this game is that is exponentially better to play with the right number of players. If you play with less than four players the game is somewhat compromised with the remaining army operating as mercenaries that can be hired by the highest bidder. This adds more strategic options, but to me weakens the gameplay experience. The models are quite detailed for their size and cost, but obviously they aren't citadel miniatures! You get 4 armies, each consisting of infantry, archers, cavalry and siege equipment. You also get castles and crowns. The castle are placed on the map and the crowns are used to track which cities are held. You also get a plastic coin which gets passed around to record which player is currently 'going first' (This changes throughout the game) The coins are a little disappointing. They are basically little bits of pressed out card in the denominations of silver and gold. Otherwise all the components of the game are good quality and should stand up to years of play. To sum up: An interesting new take on Risk. Yes, it's a bit more complicated to play, but I actually think it's better for it!
Review: Great Game - Not a classic 'Risk' gameplay - I bought this to play with my Children. They aren't 14 yet but both were able to grasp the concept of collecting crowns, collecting tax, placing and moving reinforcements, and, playing the strategic cards. They loved it. There were a few skirmishes but for the most part it was about playing the right card at the right time to win the crowns. It is far more strategic than a classic risk game. In Risk - Medieval Europe Edition you have to plan several rounds and moves ahead at all times. The game can easily turn into an all out battle for domination or it can be a more simplistic race to collect the crowns with small skirmishes depending on which starting city you choose and who you are playing with. Compared to a classic risk game, Risk - Medieval Europe Edition is far more versatile.

## Features

- Conquer medieval in this game
- Features 7 kingdoms with strengths
- Introduces Kings Orders cards than can make or break
- Features 4 separate armies with abilities

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B01ALHAEMK |
| Are Batteries Required | No |
| Best Sellers Rank | #129,724 in Toys ( See Top 100 in Toys ) #4,660 in Board Games |
| Brand | Hasbro Gaming |
| Brand Name | Hasbro Gaming |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Multicolor |
| Customer Package Type | Reinforced Box |
| Customer Reviews | 4.6 out of 5 stars 532 Reviews |
| Edition | European Edition |
| Educational Objective | Not available |
| Game Mechanics | area control |
| Genre | Eurogame |
| Global Trade Identification Number | 00630509426294, 00630509426300, 05010993312344 |
| Included Components | Game Board, 15 Crowns, 4 Armies with 35 Infantrymen, 12 Archers, 12 Cavaliers, 4 Siege Weapons, 8 Castles, 12 Red Dice, 32 King's Orders Cards |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 6.5 x 40 x 26.7 centimeters |
| Item Weight | 1.3 kg |
| Manufacturer | Hasbro |
| Manufacturer Maximum Age (MONTHS) | 180.0 |
| Manufacturer Part Number | HASB7409 |
| Material | Plastic |
| Material Type | Plastic |
| Minimum Age Recomendation | 168 |
| Model Number | HASB7409 |
| Number of Items | 1 |
| Number of Packs | 1 |
| Number of Players | 4 |
| Number of players | 4 |
| Operation Mode | Manual |
| Power Source | manual |
| Rulebook Availability | Digital Web |
| Set Name | Risk |
| Theme | Space |
| UPC | 630509426294 746550644416 630509426300 |
| Unit Count | 4.0 Count |

## Product Details

- **Brand:** Hasbro Gaming
- **Material:** Plastic
- **Theme:** Space
- **Genre:** Eurogame
- **Number of players:** 4

## Images

![Risk Europe Game - Image 1](https://m.media-amazon.com/images/I/81oApzBvsBL.jpg)

## Questions & Answers

**Q: The reviews all seem pretty recent...is this version a new game?  And how does it compare to regular version?**
A: Yes it's a new game. The game was released in August 2016. The game play is different from the original.  For example the game includes different types of soldiers(Calvary, archers and siege weapons) your army is purchased through a currency system instead of collecting cards and the addition of a supply line which adds a separate strategy to the game play. The attack bs defense has also been modified.  It is no longer on a 3 dice system. The battles vary based on different types of army units as well as the amount of Jesé units. For example if you have 4 Calvary units, you roll 4 dice to attack. I highly recommend this game to fans of risk. It is a fresh approach to the classic game and look forward to future civilizations they may add.

**Q: How does this compare to castle risk from the mid 80's-early 90's?**
A: I think this is a better game; if for no other reason than Castle Risk actually started as a separate game but they had so much success with Risk that they "jammed" the Risk aspects into the Castle game and while it was ok it was still a jam.  This is really a risk plus based in Europe.

**Q: Are the pieces plastic or metal? Thanks!**
A: Plastic  pieces

**Q: What cultures are represented?**
A: No "cultures" per se are represented. The pieces, however, represent three Western European "uniform" types and one Turk/Ottoman

## Customer Reviews

### ⭐⭐⭐⭐⭐ Fun game! More in-depth strategy than traditional Risk
*by M***Y on 14 October 2020*

Okay, first of all. Don't think this is just Risk with a new map. This is a much deeper, more complex game where the different unit types have different characteristics. To play each player chooses an army and a starting city, then they basically set out to conquer as much of the map as possible. Taking control of certain cities gives you perks to improve areas of your game. An example would be that taxing Madrid, France or London rewards you with extra units, one city makes castles half-price to build and another means whenever you buy siege equipment you get free infantry to go with it. Orders are given via cars, you can play two a turn and battles are decided by a series of dice rolls. It's not a fast game to play, but it offers deeper strategy than risk and is more interesting for it. A con of this game is that is exponentially better to play with the right number of players. If you play with less than four players the game is somewhat compromised with the remaining army operating as mercenaries that can be hired by the highest bidder. This adds more strategic options, but to me weakens the gameplay experience. The models are quite detailed for their size and cost, but obviously they aren't citadel miniatures! You get 4 armies, each consisting of infantry, archers, cavalry and siege equipment. You also get castles and crowns. The castle are placed on the map and the crowns are used to track which cities are held. You also get a plastic coin which gets passed around to record which player is currently 'going first' (This changes throughout the game) The coins are a little disappointing. They are basically little bits of pressed out card in the denominations of silver and gold. Otherwise all the components of the game are good quality and should stand up to years of play. To sum up: An interesting new take on Risk. Yes, it's a bit more complicated to play, but I actually think it's better for it!

### ⭐⭐⭐⭐⭐ Great Game - Not a classic 'Risk' gameplay
*by J***A on 5 April 2019*

I bought this to play with my Children. They aren't 14 yet but both were able to grasp the concept of collecting crowns, collecting tax, placing and moving reinforcements, and, playing the strategic cards. They loved it. There were a few skirmishes but for the most part it was about playing the right card at the right time to win the crowns. It is far more strategic than a classic risk game. In Risk - Medieval Europe Edition you have to plan several rounds and moves ahead at all times. The game can easily turn into an all out battle for domination or it can be a more simplistic race to collect the crowns with small skirmishes depending on which starting city you choose and who you are playing with. Compared to a classic risk game, Risk - Medieval Europe Edition is far more versatile.

### ⭐⭐⭐⭐⭐ Great Risk game, great buy!
*by N***B on 25 August 2016*

This is a very fun version of Risk. I didn't play this game before I bought it and there are not many good descriptions about it so I thought I would describe the game a little. The game is set in medieval Europe and is designed for up to 4 players. Instead of a game of classic Risk where you are trying to eliminate all other players, in Risk Europe, players are trying to collect 7 crowns to win the game. Crowns are claimed throughout the game by capturing territories that have cities in them or by buying crown cards (you can also play an alternate version where you have to complete missions in the game to earn the crown cards). I liked the goal of the game to collect crowns rather than eliminate all the other players because if a player is eliminated from a game of classic Risk, they may have to sit and wait a long time for the game to end. In this version if a player has a bad start, they can at least stay in the game and even come back and win. The game starts by players picking a starting city, adjacent territory, and placing a castle in their city. Each major city in the game gives a bonus to the player that controls the city. Some cities that are on the outer edge of the board and have less borders to defend have slightly weaker bonuses while some of the cities in the middle have slightly better bonuses so it helps balance out the game. The game is played in rounds. Each player has 8 cards with "orders" for their kingdom. Players pick 2 orders and in what order they want to play them. Then the players take turns playing their order cards. This mechanism makes it hard to react quickly to other players, which I'm sure is designed to simulate how hard it would be to send orders quickly through a kingdom in medieval Europe. After each player plays their 2 orders, they set those cards aside and pick 2 more orders and play another round. Once all 8 orders are used, players can then start over and choose from all 8 orders again. The orders are basically to either tax your kingdom to raise money, spend money to buy armies or crowns, expand to new territories, or move troops from one territory to another. This limits how quickly you can generate an army and move against the other players but it also helps you as you can also see when players are making armies and have some time to prepare your important cities for defense. Also the player who starts playing the orders changes throughout the game, which balances out the game. In addition, some of the orders have bonuses like placing a few footmen or becoming the new starting player that need to be strategically used during the game. The next major difference with classic Risk is the battles. In classic Risk all armies are the same but in Risk Europe there are different units that have different abilities. There are siege weapons, archers, calvary, and footmen. Units are purchased during the game with the more expensive units able to inflict greater damage. When a player loses units in a battle, the player picks which of their units they lose. That makes it important to have a mix of more expensive units with the inexpensive footmen. That way as a player loses units, they can remove the footmen rather than having only an army of calvary and as the player loses units, they lose calvary every time (which cost 3 coins vs 1 coin for footmen). A big difference with battles is that the attacker actually moves the units they are attacking with into the territory of the defender. There is no backing out of an attack or retreating for either the attacker or defender. Once there is a battle, it continues until one of the player's army is destroyed. Players may also spend coins to build castles. Everyone starts with one castle in their starting city. Castles provide a few bonuses. The biggest two benefits are: 1- A territory with a castle cannot be attacked by an army without a siege engine. 2- When a player purchases more units they can only be deployed into territories with a city. However if a player builds a castle in a territory without a city, they can then place newly purchased units in that city. That is pretty much it for how the game works. My friends and I played it with 4 players and we really enjoyed the game. We had 3 lead changes late in the game and a come from behind victory so it was pretty fun. I thought the game would be about 60-90 minutes since you are just trying to earn 7 crowns but as a player gets close to winning, people in our game tried to slow them down and keep them from getting to 7. That seemed very similar to classic Risk, as one player gets a clear advantage, players team up to check their power. People made a few tactical mistakes that we later realized prolonged our game as well. In the end we spent 3 hours learning the game, playing, and then figuring out where people made errors in their strategy. I'm sure the game could be played in 60-90 minutes though. As for the quality of the game pieces/board, I thought Hasbro did an excellent job. The board is large and high quality. Each player has different colored armies but also each army is made from a different mold, so everyone's army looks different to reflect different nations of real medieval Europe. The only downside here was that the pieces are plastic and brightly colored blue, orange, green and purple. So no wooden meebles or hand painted knights in shining armour. The game comes with several dice for the battles but at one point in a battle the attacker rolls 3 dice and the defender will roll 2 just like in classic risk. The dice are all red though and it just seemed like the defender should have white dice at that point. There are a few things that I felt would make the game better. One, the crowns only cost 10 coins which is relatively cheap compared to the cost of the armies and castles you can buy. I would suggest the crowns cost 15 or 20 coins. Players could also simply play with the missions to earn the crowns though. Two, the territory of Denmark is very elongated and reaches far south, compared to other countries, it is very exaggerated giving the player controlling a very long reach through central Europe. Third, it is very hard to spend time moving troops during the game, I would suggest one of the bonuses on one of the order cards be a free "maneuver." Finally, it would be nice if there were some built in mechanic in the game to either help players that are losing or slow the winning player without all the players having to stop fighting each other and concentrate on stopping a potential victor. Overall Risk Europe is a great game and I highly recommend it. I am glad I purchased it even without having played it. If you are a Risk fan and have actually taken the time to read this far, you should probably just buy the game.

## Frequently Bought Together

- Risk European Edition Board Game
- Hasbro Gaming Risk Legacy Strategy Tabletop Game, Immersive Narrative Game, Miniature Board Game for Ages 13 and Up, for 3-5 Players

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.at/products/316512800-risk-europe-game](https://www.desertcart.at/products/316512800-risk-europe-game)

---

*Product available on Desertcart Austria*
*Store origin: AT*
*Last updated: 2026-08-29*