---
product_id: 47937730
title: "Sony PlayStation VR"
price: "€ 2.17"
currency: EUR
in_stock: false
reviews_count: 12
url: https://www.desertcart.at/products/47937730-sony-playstation-vr
store_origin: AT
region: Austria
---

# 120Hz refresh rate for smooth VR Adjustable lenses fit glasses wearers All-in-one box with headset & processor Sony PlayStation VR

**Price:** € 2.17
**Availability:** ❌ Out of Stock

## Summary

> 🚀 Step inside your games — PlayStation VR brings virtual worlds to life!

## Quick Answers

- **What is this?** Sony PlayStation VR
- **How much does it cost?** € 2.17 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.at](https://www.desertcart.at/products/47937730-sony-playstation-vr)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Plug & Play Ready:** Complete starter kit with headset, processor unit, earbuds, and cables—just add PS4 & camera.
- • **Affordable Next-Gen VR:** Console-powered VR delivering premium immersion without the PC price tag.
- • **Customizable Comfort Fit:** Adjustable headband and lenses designed for all-day wear, even with glasses.
- • **Social Sharing Made Easy:** See what you see on TV in 2D, so friends never miss your epic VR moments.
- • **Immersive 120Hz VR Experience:** Ultra-smooth visuals that keep you in the game without motion sickness.

## Overview

Sony PlayStation VR transforms your PS4 into a gateway for immersive virtual reality gaming with a 120Hz refresh rate, adjustable lenses for comfort, and a comprehensive starter kit. Experience stunning 3D visuals and audio while sharing your gameplay on TV. It offers a premium VR experience at a fraction of the cost of high-end PC setups, making it the perfect entry point for next-level gaming.

## Description

Discover truly breathtaking virtual reality worlds and adventures with PlayStation VR. Powered by cutting-edge technology, PlayStation VR transports players from their homes into the heart of incredibly immersive virtual reality games and experiences. Through stunning visuals, 3D audio and intuitive controls, PlayStation 4 players live out their most epic gaming dreams - from high-octane racing and battling dragons, to exploring deep space and coming face-to-face with nerve-shredding horror. This is the future of play. Now with everything you need to get started in one box - PlayStation VR Headset, PlayStation Camera and PlayStation VR Worlds. Just connect to PlayStation 4 or PlayStation 4 Pro to begin your VR experience. PlayStation VR headset; Processor unit Stereo earbuds HDMI cable USB cable AC adaptor and power cord PS VR headset connection adaptor

Review: Impressive console VR for a decent price - Who can forget the resurgence of interest from the Lawnmower Man movie in 1992 leading to dodgy looking VR arcade machines? We may have been going mad for it back then, but until recently VR at home has remained out of reach for most people. Google Cardboard and Samsung Gear VR changed that, but not before the early adopters in the PC world got their hands on Vive and Rift, those rather expensive headsets that require equally expensive PC hardware to run them at their full potential. Sony’s PSVR aims to provide a middle ground to this market with a fuller VR experience than the mobile headsets but with a budget and hardware that isn’t as high end as the PC. It’s important to state this before going any further because it puts the PSVR into perspective, it’s around half the price of the PC VR sets but promises the same sort of experience, albeit with a little less detail. It might the price of a new console, but that’s still far more affordable than the price of a high end PC. But nobody was really sure it could live up to even these expectations, can a device like this really run from a console built in 2013? It seems it can, with some caveats. You’ll also need to ensure you either own or buy the PS4 camera. It came with early PS4 packs but can be bought separately, with a new version out to match the PSVR. Move controllers are optional, but improve the experience in some games. They can be found second hand or in the new dual packs designed for VR. First things first, though. For a fairly small headset, the box is absolutely massive. It’s actually designed really well, with a little piece of material that opens the triangular lid half way and reveals the neatly packed wealth of small boxes that could easily go to form a real life game of Sony’s VR title Tumble. The reason for all these boxes? Wires, tons of them. The box contains the headset itself, a breakout box, a full power supply in 2 pieces, a USB lead, 3 HDMI leads (1 to the Playstation and 2 for each eye of the VR headset). There’s a lead that then comes out of the headset and into the smaller box that takes the 2 HDMI cables and transfers the signal to the eyes. This contains an in-line remote to turn the headset on and off and also allows you to plug in headphones (a set of matching earphones is included, though I can never get in-ear earphones to stay in my ears, but that might just be me. The headset feels very comfortable in use, thanks in part to the high quality materials used. The headband is stretchable to fit any size head and is easy to adjust, while the actual lenses move in and out to fit your face, even if you wear glasses. Once connected, turning the headset on immediately takes you to the PS4’s menu inside the headset, with a picture on the TV mimicking what you see but in 2D. This is great for others who may be watching you make a fool of yourself while wearing the headset or for sharing your PSVR experiences. psvr-trying-on and this is how you look with the PSVR on. Very fetching. The actual experience differs based on the game or application you’re playing. Many games require just the Dualshock to control but have the option of using 2 Move controllers. These might be throwbacks to the previous generation, but they still work fairly well. There were a few instances, though, when the camera refused to pick them up as they were outside of the space, but most games will take advantage of the space and will compensate for this. The camera itself is used for face tracking. It’s possible to look 360 degrees around and see things behind you, the headset can cope with this, but tracking movement of things like the move controllers or targets won’t work. This is similar to the situation with Oculus Rift which is actually getting more cameras to support the forthcoming touch controllers, so this may be an option for Sony in the future. For now, though,it just requires games to realise the limitations and work around them. Thankfully, as Rift is similar, many titles have been ported over easily enough and will continue to share the larger catalogue of games as developers get a grip on the new tech. Sony have managed to get full HD (1920×1080) for the headset via screens that show 960×1080 per eye and up to 120Hz refresh. The Vive and Rift are both 90Hz as well, though they both have better resolutions of 2160×1200 overall. In practice, there is a little difference in picture quality, but in most games this isn’t really noticable when you’re in the thick of things. Motion Sickness is another big issue for VR. Gear VR, Rift and Vive owners have experienced some sort of VR Sickness in games that require fast paced movement without a centre point to keep them focused. It’s the same for PSVR. The 90Hz to 120Hz (depending on game) refresh rate does help to keep this to a minimum, as it does on Vive and Rift, but some games will affect people more than others. I found RIGS in particular to be a bit of a stomach churning experience, whereas games like Thumper and Battlezone were fine. Overall, though, it’s a hefty investment, though nowhere near that of its PC rivals and although there are plenty of launch games to keep you busy, if you’re worried about the outlay then it may well be worth waiting to see what else developers can do with the format. For those that can afford it, the Playstation VR hardware is impressive for the price point as an accessible console Virtual Reality solution that can run happily on a standard PS4.
Review: Good as a first gen VR if you have a PS4 camera and move controllers - I got the PSVR on day one after I tried it at one of Sony conferences (in Glasgow). I fell in love with it after playing Farpoint and Batman VR and pre-ordered it from my desertcart. Why I picked PSVR over Rift & Vive: I game both on PC (GTX980Ti/Intel core i7- 6700K) and PS4 and eventhough I was able to afford the VIVE and the rift (before their price drop), I still went ahead with PSVR due to many reasons including: 1. I already had a PS4, PS4 camera and motion controllers from my old PS3 2. All these headsets are 1st Gen VR headsets and they all won't be great graphically (which is still true) just like the first Playstation/Xbox 3. VR is very new and many people won't appreciate it and there is a good chance that it might end up just another gimmick e.g. like PS move. So no point getting the most expensive one when there is a more affordable alternative 4. I believed that Sony will fully support PSVR and I was right.. Sony's exclusive games are among the best in VR Anyways, lets get to it: PROS: 1. Price without any doubt at the time was very reasonable (Especially when Sony initially announced project Morpheus long time ago, they stated that the price would be around $1000) and also comparing that to the price of the VIVE & the Rift (which didn't even include controllers at the time). Moreover, even with the price cut in the highend VR headsets, you still need a fortune for a PC that can run them smoothly (we're talking about a minimum difference of £500-700). 2. Backward compatibility with Move controllers. I kept my PS3 move controllers (don't get me wrong I still have both my PS2 & PS3) as I reckoned that Sony will utilise them with Project Morpheus when it was first announced. 3. Comfortable headset in comparison to the Vive/Rift especially for those who wear glasses (which my wife does). However, I am basing that on the reviews rather than my personal experience. 4. Resolution is good for an entry level VR especially with AAA titles like Resident Evil, Rigs, Starwars VR, Batman VR..etc and even with Indie games like Don't knock twice (which I highly recommend) 5. VR experience: that as I mentioned what sold the PSVR for me.. I am an old gamer (I played the first Metal Gear Solid game that was released by Konami back in 1987 on MSX2 platform) and I have always dreamed of VR and I gotta say, you won't be disappointed (unless you're one of those few unfortunate people who suffer from motion sickness). Its a whole new level of gaming experience especially for those games that utilise the move controllers like Batman VR, don't knock twice and London Heist. It gives you an extra level of immersion and sense of scale which you won't experience on TV or monitor. The things that you can do with a one button click i.e. trigger button got holding stuff, pulling triggers..etc. I enjoyed PS3 move at the time but this is something else. Cons: 1. Not many decent or "proper" games out there and you mainly get a 2-3 hours "experiences"; however, more games are coming. So far, the main decent games out there are RE7, Skyrim VR, Farpoint, Robinson the journey, Here they lie (last 2 don't utilize move controllers), Until Dawn, Eve Valkyrie, Don't knock twice Batman VR, London Heist (last 2 are Experiences NOT games). You have a good number of shooter games which are pretty much the same e.g. Arizona sunshine, Brookhaven experience, pixel gear ..etc (just point and shoot while seated! which are good fun but get boring especially with the problematic tracking of the move controller owing to the old technology & one camera in comparison to Rift & Vive) 2. Blurry: yup! its a bit blurry which can be annoying and can give you sometimes a headache trying to focus. I even sometimes pull the screen away from my eyes which seems to improve the focus. I have tried everything including adjusting the pupils distance..etc but I gave up eventually. However, there is no "god rays" or "screen-door effect" or "god rays". 3. Poor tracking for move controllers: as I mentioned before this is expected when factoring in the old technology of the PS Move controllers (you can slightly improve that by playing in a dark room as camera tracks the light balls of the move controllers) and the single camera (in comparison to 2 sensors for RIft/Vive). It can be really tricky when you try to grab or shoot things that are behind you or even to your left/right. 4. No room scale VR: which I am not honestly bothered about and pretty sure most people aren't as well. Besides, in Britain you don't have the luxury of big rooms in most houses/flats. I am pretty sure that I missed few things but in a nutshell those are the main points that I wanted to highlight. I am planning to get the VIVE 2 (Oasis) if HTC are still planning to release it as I don't quite like the current huge controllers and I like the Oculus touch controllers better but I prefer the VIVE tracking/sensors. I am happy that I went with the PSVR as a first gen VR as there aren't many decent games out there but if you are a horror fan like me, you will enjoy horror games in VR.

## Features

- Don’t just play. Live the game. From the moment you slip on PlayStation VR, the new Virtual Reality system for PlayStation 4, you’ll experience games in an entirely new way.
- You’ll be at the centre of the action, living every detail of extraordinary new worlds – and you’ll feel like you’re actually inside the game.
- Box contains: PlayStation VR headset Version CUH ZVR1, Processor unit, Stereo earbuds, HDMI cable, USB cable, AC adaptor and power cord, PS VR headset connection adaptor
- PlayStation Camera, sold separately, is required for PlayStation VR. PlayStation Move, sold separately, is supported by some PlayStation VR software. All titles are compatible with the DUALSHOCK 4, included with every PlayStation 4.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B00I9WWBCQ |
| Best Sellers Rank | 4,695 in PC & Video Games ( See Top 100 in PC & Video Games ) 443 in PlayStation Legacy Systems |
| Customer reviews | 4.0 4.0 out of 5 stars (1,017) |
| Is discontinued by manufacturer  | No |
| Item model number  | 9827054 |
| Product Dimensions  | 35.5 x 26.5 x 21 cm; 2 kg |
| Rated  | To Be Announced |
| Release date  | 13 Oct. 2016 |

## Images

![Sony PlayStation VR - Image 1](https://m.media-amazon.com/images/I/71YZRgQTl5L.jpg)
![Sony PlayStation VR - Image 2](https://m.media-amazon.com/images/I/61ZM4n4DxFL.jpg)
![Sony PlayStation VR - Image 3](https://m.media-amazon.com/images/I/51yCqfhBPZL.jpg)
![Sony PlayStation VR - Image 4](https://m.media-amazon.com/images/I/51ilJnlQ+xL.jpg)
![Sony PlayStation VR - Image 5](https://m.media-amazon.com/images/I/51Q8seBFHUL.jpg)

## Questions & Answers

**Q: Will I need eye balls?**
A: No they connect straight to your neural network but you will need a quantum implant.

**Q: Will I need a ps4 console**
A: Ok, I'll bite.  It depends.  If you like the idea of sitting/standing in front of your television (also optional), with a pair of expensive but useless goggles wrapped around your head, then you won't be needing one.  Be careful of the wires though.. perhaps tuck them into your trousers or wrap them around a family members torso... they CAN be dangerous.  Seriously, now.. you'll need a living quarters, some electricity, a ps4 console, a compatible ps4 game, a ps4 controller and a ps4 camera.  Oh and a TV, some snacks (optional) and a pipe cleaner that can fit into one earhole and out the other.  This is a late response.  If you managed to grab one of these devices and didn't get yourself a ps4, would you be kind enough to post a few pictures (as another person suggested) of your experiences so far.  If it beats having a console, then I'll be trading mine for a headset myself.  Thanks!

**Q: Can you wear glasses when wearing**
A: IT works perfectly fine with glasses, i tested it. Also the field of vision is adjustable, so me as a short sighted person can actually use the device without glasses when you adjust it, as theoretically, thie screen is barely an inch from your face, even though you psychologically wont realise it :)its a great feeling.

**Q: Will you be able to play gta v?**
A: All games can be played on ps vr. Think of it as a second, very large TV screen. Not every game will support actual vr functions.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Impressive console VR for a decent price
*by P***B on 18 October 2016*

Who can forget the resurgence of interest from the Lawnmower Man movie in 1992 leading to dodgy looking VR arcade machines? We may have been going mad for it back then, but until recently VR at home has remained out of reach for most people. Google Cardboard and Samsung Gear VR changed that, but not before the early adopters in the PC world got their hands on Vive and Rift, those rather expensive headsets that require equally expensive PC hardware to run them at their full potential. Sony’s PSVR aims to provide a middle ground to this market with a fuller VR experience than the mobile headsets but with a budget and hardware that isn’t as high end as the PC. It’s important to state this before going any further because it puts the PSVR into perspective, it’s around half the price of the PC VR sets but promises the same sort of experience, albeit with a little less detail. It might the price of a new console, but that’s still far more affordable than the price of a high end PC. But nobody was really sure it could live up to even these expectations, can a device like this really run from a console built in 2013? It seems it can, with some caveats. You’ll also need to ensure you either own or buy the PS4 camera. It came with early PS4 packs but can be bought separately, with a new version out to match the PSVR. Move controllers are optional, but improve the experience in some games. They can be found second hand or in the new dual packs designed for VR. First things first, though. For a fairly small headset, the box is absolutely massive. It’s actually designed really well, with a little piece of material that opens the triangular lid half way and reveals the neatly packed wealth of small boxes that could easily go to form a real life game of Sony’s VR title Tumble. The reason for all these boxes? Wires, tons of them. The box contains the headset itself, a breakout box, a full power supply in 2 pieces, a USB lead, 3 HDMI leads (1 to the Playstation and 2 for each eye of the VR headset). There’s a lead that then comes out of the headset and into the smaller box that takes the 2 HDMI cables and transfers the signal to the eyes. This contains an in-line remote to turn the headset on and off and also allows you to plug in headphones (a set of matching earphones is included, though I can never get in-ear earphones to stay in my ears, but that might just be me. The headset feels very comfortable in use, thanks in part to the high quality materials used. The headband is stretchable to fit any size head and is easy to adjust, while the actual lenses move in and out to fit your face, even if you wear glasses. Once connected, turning the headset on immediately takes you to the PS4’s menu inside the headset, with a picture on the TV mimicking what you see but in 2D. This is great for others who may be watching you make a fool of yourself while wearing the headset or for sharing your PSVR experiences. psvr-trying-on and this is how you look with the PSVR on. Very fetching. The actual experience differs based on the game or application you’re playing. Many games require just the Dualshock to control but have the option of using 2 Move controllers. These might be throwbacks to the previous generation, but they still work fairly well. There were a few instances, though, when the camera refused to pick them up as they were outside of the space, but most games will take advantage of the space and will compensate for this. The camera itself is used for face tracking. It’s possible to look 360 degrees around and see things behind you, the headset can cope with this, but tracking movement of things like the move controllers or targets won’t work. This is similar to the situation with Oculus Rift which is actually getting more cameras to support the forthcoming touch controllers, so this may be an option for Sony in the future. For now, though,it just requires games to realise the limitations and work around them. Thankfully, as Rift is similar, many titles have been ported over easily enough and will continue to share the larger catalogue of games as developers get a grip on the new tech. Sony have managed to get full HD (1920×1080) for the headset via screens that show 960×1080 per eye and up to 120Hz refresh. The Vive and Rift are both 90Hz as well, though they both have better resolutions of 2160×1200 overall. In practice, there is a little difference in picture quality, but in most games this isn’t really noticable when you’re in the thick of things. Motion Sickness is another big issue for VR. Gear VR, Rift and Vive owners have experienced some sort of VR Sickness in games that require fast paced movement without a centre point to keep them focused. It’s the same for PSVR. The 90Hz to 120Hz (depending on game) refresh rate does help to keep this to a minimum, as it does on Vive and Rift, but some games will affect people more than others. I found RIGS in particular to be a bit of a stomach churning experience, whereas games like Thumper and Battlezone were fine. Overall, though, it’s a hefty investment, though nowhere near that of its PC rivals and although there are plenty of launch games to keep you busy, if you’re worried about the outlay then it may well be worth waiting to see what else developers can do with the format. For those that can afford it, the Playstation VR hardware is impressive for the price point as an accessible console Virtual Reality solution that can run happily on a standard PS4.

### ⭐⭐⭐⭐ Good as a first gen VR if you have a PS4 camera and move controllers
*by M***5 on 22 November 2017*

I got the PSVR on day one after I tried it at one of Sony conferences (in Glasgow). I fell in love with it after playing Farpoint and Batman VR and pre-ordered it from my Amazon. Why I picked PSVR over Rift & Vive: I game both on PC (GTX980Ti/Intel core i7- 6700K) and PS4 and eventhough I was able to afford the VIVE and the rift (before their price drop), I still went ahead with PSVR due to many reasons including: 1. I already had a PS4, PS4 camera and motion controllers from my old PS3 2. All these headsets are 1st Gen VR headsets and they all won't be great graphically (which is still true) just like the first Playstation/Xbox 3. VR is very new and many people won't appreciate it and there is a good chance that it might end up just another gimmick e.g. like PS move. So no point getting the most expensive one when there is a more affordable alternative 4. I believed that Sony will fully support PSVR and I was right.. Sony's exclusive games are among the best in VR Anyways, lets get to it: PROS: 1. Price without any doubt at the time was very reasonable (Especially when Sony initially announced project Morpheus long time ago, they stated that the price would be around $1000) and also comparing that to the price of the VIVE & the Rift (which didn't even include controllers at the time). Moreover, even with the price cut in the highend VR headsets, you still need a fortune for a PC that can run them smoothly (we're talking about a minimum difference of £500-700). 2. Backward compatibility with Move controllers. I kept my PS3 move controllers (don't get me wrong I still have both my PS2 & PS3) as I reckoned that Sony will utilise them with Project Morpheus when it was first announced. 3. Comfortable headset in comparison to the Vive/Rift especially for those who wear glasses (which my wife does). However, I am basing that on the reviews rather than my personal experience. 4. Resolution is good for an entry level VR especially with AAA titles like Resident Evil, Rigs, Starwars VR, Batman VR..etc and even with Indie games like Don't knock twice (which I highly recommend) 5. VR experience: that as I mentioned what sold the PSVR for me.. I am an old gamer (I played the first Metal Gear Solid game that was released by Konami back in 1987 on MSX2 platform) and I have always dreamed of VR and I gotta say, you won't be disappointed (unless you're one of those few unfortunate people who suffer from motion sickness). Its a whole new level of gaming experience especially for those games that utilise the move controllers like Batman VR, don't knock twice and London Heist. It gives you an extra level of immersion and sense of scale which you won't experience on TV or monitor. The things that you can do with a one button click i.e. trigger button got holding stuff, pulling triggers..etc. I enjoyed PS3 move at the time but this is something else. Cons: 1. Not many decent or "proper" games out there and you mainly get a 2-3 hours "experiences"; however, more games are coming. So far, the main decent games out there are RE7, Skyrim VR, Farpoint, Robinson the journey, Here they lie (last 2 don't utilize move controllers), Until Dawn, Eve Valkyrie, Don't knock twice Batman VR, London Heist (last 2 are Experiences NOT games). You have a good number of shooter games which are pretty much the same e.g. Arizona sunshine, Brookhaven experience, pixel gear ..etc (just point and shoot while seated! which are good fun but get boring especially with the problematic tracking of the move controller owing to the old technology & one camera in comparison to Rift & Vive) 2. Blurry: yup! its a bit blurry which can be annoying and can give you sometimes a headache trying to focus. I even sometimes pull the screen away from my eyes which seems to improve the focus. I have tried everything including adjusting the pupils distance..etc but I gave up eventually. However, there is no "god rays" or "screen-door effect" or "god rays". 3. Poor tracking for move controllers: as I mentioned before this is expected when factoring in the old technology of the PS Move controllers (you can slightly improve that by playing in a dark room as camera tracks the light balls of the move controllers) and the single camera (in comparison to 2 sensors for RIft/Vive). It can be really tricky when you try to grab or shoot things that are behind you or even to your left/right. 4. No room scale VR: which I am not honestly bothered about and pretty sure most people aren't as well. Besides, in Britain you don't have the luxury of big rooms in most houses/flats. I am pretty sure that I missed few things but in a nutshell those are the main points that I wanted to highlight. I am planning to get the VIVE 2 (Oasis) if HTC are still planning to release it as I don't quite like the current huge controllers and I like the Oculus touch controllers better but I prefer the VIVE tracking/sensors. I am happy that I went with the PSVR as a first gen VR as there aren't many decent games out there but if you are a horror fan like me, you will enjoy horror games in VR.

### ⭐⭐⭐⭐⭐ Wow is an understatement.
*by B***N on 1 April 2017*

I've been a dedicated Playstation fan since I was a young lad (I'm now 25). PS1, PS2, PS3 and now the PS4, I'm a loyal customer and genuinely think that Sony delivers not only the best gaming consoles out there, but some pretty amazing exclusives too. Decided to invest in a Playstation VR after a LOT of debating, and my god, what an experience! None of the reviews or endless gaming videos on Youtube of people wearing the VR do it any justice. It's one of those things you HAVE to play for yourself to fully get how fantastic and immersive it truly is. It is truly the future of gaming, and a very exciting time to be a gamer. Set-up is fairly easy and doesn't take too long. Just be prepared that there are quite a few wires that you'll be fiddling around with. The headset itself is comfortable and adjustable to fit all head sizes. Quality of the lens view itself is fantastic, though make sure you wipe the lens carefully each time you use it (cloth provided) and adjust the eye-distance and other little headset settings with the VR camera (which you will need to purchase separately). The VR headset/experience itself? Brilliant. Nothing I say will do it justice until you try it for yourself. There isn't a huge catalogue of games available currently, but Resident Evil 7, which I'm currently playing in VR, is worth the price alone! Absolutely immersive, terrifying and heart attack worthy. I'm very excited to see what future games developers have in store for PSVR. Another feature that you may be interested in is the recent implement of being able to play 3D Blu-rays (as well as standard) in a 'cinematic mode' on the headset. Oh yes, it's fantastic! It looks like you have your very own seat in Vue or Cineworld. Did you hear that right? Yes! It looks like you have your VERY OWN CINEMA SEAT. So go out and get one of these bad boys. Truly worth the money if you are looking for a little treat for yourself. Reminder: You must own a PS4/PS4 Pro, Dual-shock controller and PS4 camera to support VR. PSMove controller for certain games only/optional. All bought separately. Happy VR gaming!

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.at/products/47937730-sony-playstation-vr](https://www.desertcart.at/products/47937730-sony-playstation-vr)

---

*Product available on Desertcart Austria*
*Store origin: AT*
*Last updated: 2026-07-10*