---
product_id: 767851306
title: "Memoir '44 Board Game"
brand: "ブランド: asmodee"
price: "€ 266.19"
currency: EUR
in_stock: true
reviews_count: 6
category: "ブランド: Asmodee"
url: https://www.desertcart.at/products/767851306-memoir-44-board-game
store_origin: AT
region: Austria
---

# 60 command cards for dynamic strategy 1 double-sided hex board for versatile battlefields 144 detailed miniatures with unique unit abilities Memoir '44 Board Game

**Brand:** ブランド: asmodee
**Price:** € 266.19
**Availability:** ✅ In Stock

## Summary

> ⚔️ Command History, Conquer Time: The Ultimate WWII Strategy Experience

## Quick Answers

- **What is this?** Memoir '44 Board Game by ブランド: asmodee
- **How much does it cost?** € 266.19 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.at](https://www.desertcart.at/products/767851306-memoir-44-board-game)

## Best For

- ブランド: asmodee enthusiasts

## Why This Product

- Trusted ブランド: asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Accessible Yet Deep:** Card-driven mechanics simplify commands while preserving rich tactical complexity for both new and veteran players.
- • **Modular & Expandable:** Base game plus hundreds of free and paid scenarios keep your battles fresh and endlessly replayable.
- • **Fast-Paced Strategic Gameplay:** Engage in intense 30-45 minute sessions perfect for busy professionals craving quick yet deep play.
- • **Immersive WWII Tactical Battles:** Relive iconic moments like Omaha Beach & Pegasus Bridge with historically accurate scenarios.
- • **Premium Components & Organization:** Reimagined miniatures with detailed sculpting plus plastic trays and army boxes for clutter-free setup.

## Overview

Memoir '44 is a critically acclaimed two-player WWII board game featuring a double-sided hex map, 144 detailed army pieces, 60 command cards, and 20+ historically accurate battle scenarios. Designed for fast, tactical gameplay in 30-45 minutes, it blends accessibility with deep strategy. The 2025 edition upgrades miniatures and includes organizational trays, making it a must-have for history buffs and strategy enthusiasts alike.

## Description

商品紹介 Memoir '44 2025年版で第二次世界大戦の重要な瞬間に戻ってみましょう。魅力的で戦術的なゲームプレイを通じて歴史に命を吹き込む、再考されたクラシックなボードゲームです。 20種類以上の詳細な戦闘シナリオで、プレイヤーはオマハビーチ、ペガサス橋、コブラ作戦、アルデンヌなどの歴史的な紛争で対決します。 各シナリオは、元のエンゲージメントの地形、部隊編成、戦闘目標を忠実に表しています。 このゲームは、ビーチでの着陸と田舎での戦闘用に設計された両面六角形のゲームボードが特徴です。 コマンドカードとタクティカルカードを使って戦略的に部隊を指揮し、歩兵、空挺部隊、戦車、砲兵、レジスタンスファイターなど、それぞれ独自の能力を持つさまざまなユニットを配備します。 2025年版は、より詳細な彫刻を誇る再設計されたミニチュアと、コンポーネントを整理して戦闘準備を整えるのに役立つプラスチックトレイとアーミーボックスで、クラシックに新鮮な命を吹き込みます。 ベテランプレイヤーであろうと、ゲームに不慣れであろうと、Memoir '44は、没入型の2人用セッションに最適な歴史と戦略の豊かなブレンドを提供します。 第二次世界大戦の戦いの激しさを体験し、戦術を試し、部隊を勝利に導きましょう。Memoir '44:2025年版。すべての戦略ゲーム愛好家や歴史愛好家にとって必須のアイテムです。 使用方法 同梱品 安全警告 警告なし

Review: 今も海外で実際にプレイされているゲーム - フォローしているウクライナ人のXで、ウクライナ軍の若い兵士が休憩中にみんなで遊んでいる写真がアップされていた。その画像を検索して初めて知ったが、とても興味が湧いた。
Review: Possibly the greatest 2-player board game ever made - Memoir '44 is a two-player game which sits on the edge between being a board game and wargame. Like wargames, the game plays across a hex-based board with miniature figures and pieces representing different terrain. However, the game is propelled by a straightforward card mechanic with no need to use rulers, hordes of dice or complex rules for height adjustment or reinforcements. Memoir '44 reduces the wargame to its most basic components without foregoing tactical complexity. The map is double-sided, with open countryside on one side and a beach landing setting on the other. The game comes with a lot of hexagonal tiles representing different terrain: hills, bocage (the infamous Normandy hedgerows), forests, rivers and villages. Each terrain piece gives extra protection or bonuses to units located in that terrain. Combined with other pieces, such as bridges, bunkers, tank traps and barbed wire, this allows completely different battlefield environments to be assembled in minutes, representing everything from Omaha Beach to the outskirts of Paris to the bridge at Arnhem. Each player picks one side (the German or Allies, usually the Americans but the British or Free French in a few key engagements) and sets up the battlefield as directed by scenario. There are 15 scenarios that come with the game but hundreds more are available for free on Days of Wonder's website (and more still are available through expansions). Some battles will give one side more of an advantage than the other, to better represent historical factors, but the game does try to balance this out over the course of the full campaign. Both sides have access to 3 unit types: infantry, tanks and artillery (there is no air power in the game, but some cards can be used to call in air strikes), which are set up as directed by the scenario. Each side also has a hand of cards (ranging from 4 to 6 per side varying by scenario). These cards have to be used to order your units into battle. The cards allow careful probes (moving just one unit forward), full-scale assaults or special orders, such as launching massive artillery bombardments, calling in bombing runs or allowing one side to dig in with enhanced defences. This card-driven mechanic both makes the game extremely accessible - each card tells you what to do, with minimal need to refer to the manual - but also somewhat controversial for hardened wargamers who may prefer a rule set that allows you to move every unit once per turn. Legion are the stories of players who've set up the perfect outflanking maneuver down the right flank only to not get a single card for the right flank for five turns in a row, by which time the enemy has moved out of position. This reflects the chaos of the battlefield and the complexities of communicating with the front mid-battle, but some players may find frustrating. The cards do make the game extremely fast-moving, though. Rather than the many hours a single battle in a more traditional wargame may take, Memoir '44 games rarely take more than half an hour to 45 minutes, allowing several battles to be played through in a single session. This is great for those with more limited time or shorter attention spans. Memoir '44 is fast, frantic and fun whilst retaining a fair amount of depth. It's a great game for people starting out in board games, and for a focused 2-player game with a reasonable playing time it may have no equal (aside, perhaps, from its fellow games in the Command & Colours rules series, such as BattleLore). The game is also highly modular. If you feel the base game is perhaps a tad simplistic, there are online rules for adding armoured trucks, allowing units to return fire when attacked or even adding aerial units (the older Air Pack is now out of print but a new version, New Flight Plan, will be released in 2019 to readdress this). Official expansion packs add lots of new scenarios and rules, including entire new factions for the British, Japanese and Russian forces (in the Mediterranean Theatre, Pacific Theatre and Eastern Front box sets). The Overlord variant allows up to 8 players to take part in huge multi-sided battles. If you're truly flush with cash, there's even the Equipment Pack which replaces most of the cardboard tokens in the game with miniatures, or online sellers who offer 3D terrain in lieu of the cardboard tiles. But all of that stuff is strictly optional. The base set by itself still allows for a huge number of games and variety. Memoir '44 is easy to learn, tricky to master and educational in how much detail it goes into with each WW2 battle. It may be the best 2-player boardgame on the market (and certainly the best that can be played in such a reasonable timeframe). Highly recommended.

## Features

- 対象年齢: 8 歳以上
- メーカー: Days of Wonder
- 1 double-sided hex board battle map, 144 axis and allied army pieces, 36 obstacles, 44 terrain tiles, 60 command cards, 9 summary cards, 8 battle dice, 2 card holders, 32-page rules & scenario booklet, 1 Days of Wonder online access number

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B0002TV2NS |
| Amazon 売れ筋ランキング | おもちゃ - 436,807位 ( おもちゃの売れ筋ランキングを見る ) ボードゲーム - 7,890位 |
| EUスペアパーツの入手可能期間 | 2 年 |
| GTIN (Global Trade Identification Number) | 00824968718919 |
| UPC | 824968718919 824968073018 |
| おすすめ度 | 5つ星のうち4.7 1,276 レビュー |
| お客様の年齢層 | 8年。 |
| カラー | マルチカラー |
| サイズ | 2XL |
| テーマ | ミリタリー |
| パック数 | 1 |
| ブランド名 | Asmodee |
| プレイヤーの数 | 2-8人 |
| メーカー名 | Days of Wonder |
| メーカー型番 | DOW7301N |
| メーカー推奨最少年齢 | 96.00 |
| メーカー推奨最高年齢 | 600.00 |
| ユニット数 | 2.0 個 |
| 同梱商品 | カード |
| 品目部品番号 | 4098341 |
| 商品の重量 | 1.94 キログラム |
| 商品本体サイズ | 29.7 x 29.7 x 7.4 cm |
| 商品種別 | ボードゲーム |
| 型番 | DOW7301N |
| 屋内屋外での使用 | インドア |
| 操作モード | 手動 |
| 教育目的 | Reinforce historical knowledge and understanding of World War II events and strategies |
| 材質タイプ | 板紙 |
| 組み立て式 | いいえ |
| 電池の説明 | 電池不要。 |
| 電源 | マニュアル(日本語ではない場合があります)。 |

## Product Details

- **Brand:** Asmodee
- **Material:** Cardboard
- **Theme:** Military
- **Genre:** Tile
- **Number of Players:** 2-8 people

## Images

![Memoir '44 Board Game - Image 1](https://m.media-amazon.com/images/I/81NlXHvoAoL.jpg)
![Memoir '44 Board Game - Image 2](https://m.media-amazon.com/images/I/51KXdve0duL.jpg)
![Memoir '44 Board Game - Image 3](https://m.media-amazon.com/images/I/81gdg1icAfL.jpg)
![Memoir '44 Board Game - Image 4](https://m.media-amazon.com/images/I/51rXLsgmt9L.jpg)
![Memoir '44 Board Game - Image 5](https://m.media-amazon.com/images/I/51boxxfkK+L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 今も海外で実際にプレイされているゲーム
*by タ***0 on 2024年5月27日に日本でレビュー済み*

フォローしているウクライナ人のXで、ウクライナ軍の若い兵士が休憩中にみんなで遊んでいる写真がアップされていた。その画像を検索して初めて知ったが、とても興味が湧いた。

### ⭐⭐⭐⭐⭐ Possibly the greatest 2-player board game ever made
*by A***D on 2018年12月5日に英国でレビュー済み*

Memoir '44 is a two-player game which sits on the edge between being a board game and wargame. Like wargames, the game plays across a hex-based board with miniature figures and pieces representing different terrain. However, the game is propelled by a straightforward card mechanic with no need to use rulers, hordes of dice or complex rules for height adjustment or reinforcements. Memoir '44 reduces the wargame to its most basic components without foregoing tactical complexity. The map is double-sided, with open countryside on one side and a beach landing setting on the other. The game comes with a lot of hexagonal tiles representing different terrain: hills, bocage (the infamous Normandy hedgerows), forests, rivers and villages. Each terrain piece gives extra protection or bonuses to units located in that terrain. Combined with other pieces, such as bridges, bunkers, tank traps and barbed wire, this allows completely different battlefield environments to be assembled in minutes, representing everything from Omaha Beach to the outskirts of Paris to the bridge at Arnhem. Each player picks one side (the German or Allies, usually the Americans but the British or Free French in a few key engagements) and sets up the battlefield as directed by scenario. There are 15 scenarios that come with the game but hundreds more are available for free on Days of Wonder's website (and more still are available through expansions). Some battles will give one side more of an advantage than the other, to better represent historical factors, but the game does try to balance this out over the course of the full campaign. Both sides have access to 3 unit types: infantry, tanks and artillery (there is no air power in the game, but some cards can be used to call in air strikes), which are set up as directed by the scenario. Each side also has a hand of cards (ranging from 4 to 6 per side varying by scenario). These cards have to be used to order your units into battle. The cards allow careful probes (moving just one unit forward), full-scale assaults or special orders, such as launching massive artillery bombardments, calling in bombing runs or allowing one side to dig in with enhanced defences. This card-driven mechanic both makes the game extremely accessible - each card tells you what to do, with minimal need to refer to the manual - but also somewhat controversial for hardened wargamers who may prefer a rule set that allows you to move every unit once per turn. Legion are the stories of players who've set up the perfect outflanking maneuver down the right flank only to not get a single card for the right flank for five turns in a row, by which time the enemy has moved out of position. This reflects the chaos of the battlefield and the complexities of communicating with the front mid-battle, but some players may find frustrating. The cards do make the game extremely fast-moving, though. Rather than the many hours a single battle in a more traditional wargame may take, Memoir '44 games rarely take more than half an hour to 45 minutes, allowing several battles to be played through in a single session. This is great for those with more limited time or shorter attention spans. Memoir '44 is fast, frantic and fun whilst retaining a fair amount of depth. It's a great game for people starting out in board games, and for a focused 2-player game with a reasonable playing time it may have no equal (aside, perhaps, from its fellow games in the Command & Colours rules series, such as BattleLore). The game is also highly modular. If you feel the base game is perhaps a tad simplistic, there are online rules for adding armoured trucks, allowing units to return fire when attacked or even adding aerial units (the older Air Pack is now out of print but a new version, New Flight Plan, will be released in 2019 to readdress this). Official expansion packs add lots of new scenarios and rules, including entire new factions for the British, Japanese and Russian forces (in the Mediterranean Theatre, Pacific Theatre and Eastern Front box sets). The Overlord variant allows up to 8 players to take part in huge multi-sided battles. If you're truly flush with cash, there's even the Equipment Pack which replaces most of the cardboard tokens in the game with miniatures, or online sellers who offer 3D terrain in lieu of the cardboard tiles. But all of that stuff is strictly optional. The base set by itself still allows for a huge number of games and variety. Memoir '44 is easy to learn, tricky to master and educational in how much detail it goes into with each WW2 battle. It may be the best 2-player boardgame on the market (and certainly the best that can be played in such a reasonable timeframe). Highly recommended.

### ⭐⭐⭐⭐⭐ Fantastic Game!
*by G***N on 2023年1月29日にオーストラリアでレビュー済み*

Fantastic game, especially such an old one, it still holds up. Simple enough you can start playing fairly quickly, yet with enough depth and scenarios, including user made (and your own if you feel like creating them), that you won't get bored anytime soon. Highly recommend.

## Frequently Bought Together

- Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder
- Memoir '44 Operation Overlord Board Game EXPANSION - Command Massive WWII Battles! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Minute Playtime, Made by Days of Wonder
- Memoir '44 Equipment Pack Board Game EXPANSION - Unleash the Power of WWII Weapons! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Minute Playtime, Made by Days of Wonder

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*Product available on Desertcart Austria*
*Store origin: AT*
*Last updated: 2026-09-09*