---
product_id: 79960239
title: "The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation"
price: "€ 44.65"
currency: EUR
in_stock: true
reviews_count: 12
url: https://www.desertcart.at/products/79960239-the-complete-animation-course-the-principles-practice-and-techniques-successful
store_origin: AT
region: Austria
---

# The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation

**Price:** € 44.65
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation
- **How much does it cost?** € 44.65 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.at](https://www.desertcart.at/products/79960239-the-complete-animation-course-the-principles-practice-and-techniques-successful)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Description

Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animationï¿½cell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations. This volumeï¿½s six chapters cover the following topics: The art of story telling and storyboarding . . . How to create stop-action animation . . . Simple cell animation, the technique for simple movie cartoon sequences . . . Full cell animation, as used by Disney, Warner Brothers, and similar studios . . . Web animation for showcasing your skill over the Internet . . . and Computer modeling and animation, including 3D modeling. The bookï¿½s concluding sections discuss modern hardware and software, with emphasis on affordable beginnersï¿½ equipment. Also provided is an overview of the animation industry and its applications to movies, TV, and computer games. More than 250 instructive illustrations enhance this fascinating how-to volume.

Review: If You Are New to Animation, Get This Book! - Chris has created an invaluable resource for anyone interested in creating animation. I have recently created 2 animated shorts and am well into my third. My first effort was created using Toon Boom Studio's 2D software and for the second, I used Macromedia Flash. I then embarked upon an old-fashioned hand drawn animation with plans to scan the art, assemble it and then edit it. How to do it? My How to Draw animation books barely touched upon the tools needed and none of them covered modern technology, especially the all important modern tool, the computer. Lady Luck was smiling the day I discovered Chris Patmore's "The Complete Animation Course". The book is NOT a how to draw animated figures kind of book. However, it is a valuable resource filled with ways to produce an animation. The book is handsomely designed and easy to navigate. If you want to know how to find software to create "Pencil Tests" of your drawings to see how you animated action is unfolding, Chris lists several inexpensive programs (and some very expensive ones, too!) and tells the reader which ones are for Macintosh and which ones are for PC. You want to know about setting up a Rostrum Camera? It's in there. How about simple cutout animation or stop-motion animation (also know as claymation and stop-action)--it's also covered. Chris offers many options for the fledgling animator to choose from. He gives inside animator tips on equipment and procedures. I found myself regularly referring to his book as I moved through the various stages of drawing, shooting pencil tests and scanning the final art. I'm a long time illustrator but I'm new to animation. The Complete Animation Course has helped me immensely. 5 Stars & HIGHLY RECOMMENDED!
Review: It's very informative - It lets you know everything you will need and will face if you wish to become an animator.

## Features

- Used Book in Good Condition

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #2,721,847 in Books ( See Top 100 in Books ) #494 in How to Create Anime & Cartoons |
| Customer Reviews | 4.2 out of 5 stars 55 Reviews |

## Images

![The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation - Image 1](https://m.media-amazon.com/images/I/71hpF1Usy9L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ If You Are New to Animation, Get This Book!
*by E***H on April 18, 2004*

Chris has created an invaluable resource for anyone interested in creating animation. I have recently created 2 animated shorts and am well into my third. My first effort was created using Toon Boom Studio's 2D software and for the second, I used Macromedia Flash. I then embarked upon an old-fashioned hand drawn animation with plans to scan the art, assemble it and then edit it. How to do it? My How to Draw animation books barely touched upon the tools needed and none of them covered modern technology, especially the all important modern tool, the computer. Lady Luck was smiling the day I discovered Chris Patmore's "The Complete Animation Course". The book is NOT a how to draw animated figures kind of book. However, it is a valuable resource filled with ways to produce an animation. The book is handsomely designed and easy to navigate. If you want to know how to find software to create "Pencil Tests" of your drawings to see how you animated action is unfolding, Chris lists several inexpensive programs (and some very expensive ones, too!) and tells the reader which ones are for Macintosh and which ones are for PC. You want to know about setting up a Rostrum Camera? It's in there. How about simple cutout animation or stop-motion animation (also know as claymation and stop-action)--it's also covered. Chris offers many options for the fledgling animator to choose from. He gives inside animator tips on equipment and procedures. I found myself regularly referring to his book as I moved through the various stages of drawing, shooting pencil tests and scanning the final art. I'm a long time illustrator but I'm new to animation. The Complete Animation Course has helped me immensely. 5 Stars & HIGHLY RECOMMENDED!

### ⭐⭐⭐⭐ It's very informative
*by A***T on August 6, 2014*

It lets you know everything you will need and will face if you wish to become an animator.

### ⭐⭐⭐⭐⭐ for viewers as much as future creators
*by C***S on September 26, 2014*

Not too long - only about 150 pages. And not text-heavy at all. But not an expensive "coffee table" book of pictures either. I wish more books had a format like this. Most topics are covered in one two-page spread (no page turning) with the topic stated clearly in a sort of extended headline that may be two short but complete sentences. There's a sensible order, but it isn't heavy-handed, so you could open the book at random and read independently whatever two-page spread you get and it would make sense by itself. There are sidebars and illustrations galore. Rather than the usual case of all the additional items "decorating" the text, here the "text" is just one more compositional element that doesn't grasp at some kind of "priority". It mentions topics as diverse as the right desk chair and 3D software for the masses. It makes a great introduction to the entire field. You'll wind up actually understanding 2D vs. 3D animation, cel vs. digital, vector vs. raster, and so forth. And there's a lot of emphasis on what creators actually (should) do and on what's reasonably possible. Just a bit dated - I wish there were a newer edition. But not so ridiculously out of date it reads like something in a museum. True, some of the "current" examples are now "out of print" ...but I can deal with that. It looks to me like an overview that was on the cutting edge a decade ago is still an awfully good overview.

## Frequently Bought Together

- The Complete Animation Course: The Principles, Practice, and Techniques of Successful Animation
- The Animator's Workbook: Step-By-Step Techniques of Drawn Animation
- The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators

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*Product available on Desertcart Austria*
*Store origin: AT*
*Last updated: 2026-06-07*