





⚡️ Conquer, Command, and Capture the Pokémon World!
Pokémon Conquest is a groundbreaking tactical RPG that merges the beloved Pokémon universe with strategic warfare. Players assume the role of Warlords, commanding Pokémon and Warriors in turn-based battles, recruiting new allies, and conquering castles to expand their armies and enhance their gameplay experience.
M**Y
Gotta Conquer All
When I first heard of this game I wondered if it would be as enjoyable as I hoped. It met my expectations and then some. The game is simple and addicting, you find you just don't want to stop. There are Pokemon from different generations, which I loved and when you beat the game it's not over it offers mini-games you can unlock. The only issue I had is I wish you could have caught Pokemon a bit sooner, granted it was earlier on but not as early as I would have liked but since you had so many trainers with so many different Pokemon you could recruit, it made up for it. The battle style is easy to learn and just overall it's a brilliant game, highly recommend.
K**R
Love it
Horribly, sickeningly addictive. Love this game, a great addition to the long pokemon franchise. I love the concept of linking pokemon the Conquest series, with historical figures playing key roles and battling it out to conquer the world, or save the world from being conquered, and the gameplay is simple enough. For inexperienced gamers like me, I found it helps to do some background research online to understand the finer points of the mechanics of the game, especially in the later mini-episodes, as the game goes up to a higher level.
L**T
Right up my 10yo's alley
My son is a boy's boy, where games are concerned. All combat, all the time. This game was perfect for him, and I'm pretty sure the tactical side of things was intellectually stimulating for him as well. He found the same problem as another reviewer with losing Pokemon he had gained when he finished the game, but he loved the game enough simply to start over!
L**S
Great combination of Poke'mon and Strategy RPG.
If you like Poke'mon and Strategy RPGs (e.g., Fire Emblem, Final Fantasy Tactics) then you will love this game. The chess-like environment will excite your inner tactician, and the inclusion of various Poke'mon and their moves is just enough customization to make the game feel fresh and exciting. I was a bit wary of this departure from Poke'mon's standard monster collection RPG style, but I was pleasantly surprised by how much I enjoyed this game. Even after beating it thoroughly, I still pick it up to play again when my other games start to bore me.
A**T
A fantastic spin-off with some really great ideas
I've been a Pokemon fan since the very beginning, having received my first copy of Pokemon Red as a present from my parents back in elementary school. Nearly 15 years and as many games later, the concepts of Pokemon have been repurposed to make a lot of different kinds of games, be it the classic RPG elements of the main Pokemon games, the dungeon crawling of Pokemon Mystery Dungeon, or the wind-up toy battling of Pokemon Rumble. Pokemon Conquest, however, is the one iteration I never expected to see release in America, primarily because of its deep roots in Japanese history and peculiar play style, which is typically more popular in Japanese markets. I even made a bet that this game would never see an English release, and I still owe someone an Ash Ketchum hat over it. Still, I'm glad I was wrong, because this game was definitely worth my time. WHAT I LIKED: - The gameplay: Pokemon Conquest is, appropriately, a game about conquering. You'll manage armies of Warriors and their accompanying Pokemon, as you attempt to conquer the Ransei region. Between battles, you'll move units around the map to fortify your positions, get into fights with wild Pokemon to add them to your arsenal, purchase items like potions or evolutionary stones, and carefully battle your way from from kingdom to kingdom in order to conquer the entire region. Combat shares a lot of common ties with the main Pokemon series - you select up to six Pokemon to bring into battle with you. Each one has a 'type', which grants it strengths and weaknesses against other types, as well as an ability that can change the way it interacts with the playing field or with other Pokemon. Each Pokemon only knows a single attack, and it seems like nearly all these attack draw from existing attacks in other Pokemon games, even having identical functionality in some cases. Pokemon can also evolve if certain conditions are met, making them more powerful and often replacing their existing attack with a new, more powerful one. There are some large differences, though. Combat takes place on large grid-based maps, each with unique features such as trap doors or pools of lava that lead to constantly-evolving strategies. Rather than two opposing Pokemon taking shots at each other one at time, all the Pokemon on a team act in tandem, so planning how two Pokemon will work together is essential to victory. Especially since each Pokemon only has a single attack, and the range/area of the attack can affect both your Pokemon and your opponent's, coordinating the different members of your team to work efficiently together can be a rewarding challenge. If you've played games like Advance Wars, Final Fantasy Tactics, or Fire Emblem, you can expect a similar experience. The game's storytelling is split up into over 30 different episodes, each starting you off with a different warlord and giving you an objective, like 'Conquer all of Ransei' or 'Link with 100 Pokemon', and your objective is to beat all these episodes to access the game's true ending. Because you're constantly changing which characters you control, and because the link percentages of all the Pokemon reset with each episode, the traditional Pokemon concept of having 'your own team' that you've been training and leveling is out the window here. For some, this may be a turnoff, but I ultimately find that it helps make each new campaign challenging. - The universe: As a region, Ransei is great. Each of the Warlords (main characters) in the game has their own personality, motivations, and relationships, many of them based off of the very historical figures they're named after, though sometimes in more exaggerated or fictional forms. For example, Hideyoshi, the fire warlord, is a loyal lieutenant to dragon warlord and primary protagonist Nobunaga, just as his namesake historically was. The character's costumes are also very vibrant and eye-catching - their outfits are based both on traditional Japanese garb and the Pokemon with which each character has a 'best link,' giving them a unique sense of flair. Each of the different episodes in the game offers a brief amount of insight into each characters' motivations and personality, though admittedly if you're looking for a deep and complex story, you might want more than the game is willing to give. For the most part, the characters are all motivated by the desire to conquer Ransei, which is pretty two-dimensional, but taking into consideration that these games are largely for children, I didn't expect anything all that complex. Mostly these episodes serve to remix the gameplay and keep it fresh, and to that extent I think they succeed. WHAT I DIDN'T LIKE: - Lack of guidance: In the interest of full disclosure, I had stopped playing this game for a long time after I first got it, and here's why. When you start the game, you're put onto a world map with kingdoms on it, and these kingdoms have a lot of elements to them - item shops, Ponigiri stands (rice balls for Pokemon), gold mines, etc., all with the ability to be upgraded. Especially when you're doing the first episode of the game, which is pretty easy, these features seem largely unnecessary, and because they weren't well explained in-game, they only serve to confuse you when you're just starting out, so you just ignore them and move on. Eventually, thinking there wasn't much depth to the experience, I put the game down. Then I started playing again, and discovered that these various little shops and locations actually add a fair amount of depth to the gameplay, as they help you link with more Pokemon, but if you don't sit down and actually take the time to figure them out, it's easy to undervalue them or just write them off altogether. I would've preferred that perhaps the game had 3 introductory episodes rather than just, with each slowly acclimating you to the idea that managing your kingdoms is an important part of progressing and ultimately winning the game. - Minor balance issues: This I feel is a lesser issue with the game, but one worth bringing up because it caused me a fair amount of frustration. There's one character in particular, named Ranmaru, who is a dragon warlord and one of Nobunaga's lieutenants. This warlord, as an NPC, always starts with a Dratini, which knows the Dragon Rage attack. Much like in the main Pokemon games, Dragon Rage always does 40 damage, regardless of Dratini's level. I came to hate Ranmaru and his Dratini with a burning passion. The reason for my frustration was that, at the very start of the game when everyone's link percentage is very low and Pokemon don't have much health to speak of, Dratini's Dragon Rage can usually obliterate your Pokemon in a single hit, making it incredibly difficult to deal with early on, doubly so because the kinds of Pokemon you usually start with aren't very effective against a Dragon-type. There's a whole series of shorter episodes that involve Ranmaru as an opponent, and I dreaded doing each one, all because of that Dratini. The frustration I experienced at the receiving end of that one attack is one of the most prominent experiences that comes to mind when I think about this game. Aside from Dragon Rage, I think most of the game is pretty fair, and because of the insane challenge I found that my victories over Ranmaru were all the more satisfying. FINAL THOUGHTS: Pokemon Conquest is a good game. It's not a five-star game for certain - I can't imagine myself being willing to put down a 5-star game like I did with this one - but it still has a lot of merits and is worth the dozens of hours I put into it. I feel like the game could've gotten a lot more play time out of me if I'd had someone to have multiplayer battles with, but the lack of online play or other people with copies of the game made that impossible for me. Overall, any complaints I have about the game can't outweigh the overall positive experience I had, so I definitely recommend this one for Pokemon fans and turn-based tactics fans alike.
T**N
High Hopes and Disappointment
I bought this game thinking that I would really enjoy it! I love Pokemon and strategy has always been on the backburner, but I've enjoyed it whenever I have played it. I heard great things like how it's "Final Fantasy Tactics and Pokemon combined!" and "It's the best Pokemon spin-off game ever created!" Allow me to discredit all these remarks. Anyone who says either of those things has not played this game. It's really insulting to compare this with any strategy game like Final Fantasy Tactics. It's also going to break any Pokemon fan's heart. First, I'll say what I liked... Linking with Pokemon as opposed to catching them is reminiscent of the Pokemon series. Ash always formed a lasting bond with his Pokemon and any true fan of the game or tv series aspired to have the same thing. It's like having a pet, but 1000x better! I loved that about this game! I really found myself having fun in certain maps like Chrysalia with the Pokemari map or Cragspur with the boulders. Interacting with the environment to gain an advantage, essentially. Speaking of strategy, I found it to be intriguing with Pokemon abilities and Warrior abilities and overall easy to adapt. (Though...between you and me, I always beat my opponents without using the Warrior skills because I forgot about them...Oh well, self-inflicted difficulty setting!) The storyline was pretty good and the characters weren't memorable, but all very unique, though VERY cliche from my point-of-view (someone who regularly watches anime) So, that said..."what's so bad about this game?" you ask. First of all, while the music is good, the soundtrack is limited, so it can feels repetitious. (Then again, everything about this game is. The map. The animations...) Wondering why I said that it's insulting to compare it to other strategy games? The AI in this game is GOD-AWFUL!! Enemies are incredibly stupid. You first notice when they're completely unwilling to move away from a banner, whether or not it's in danger, so you can pick off their Pokemon by overwhelming them. The LARGEST demonstration of how STUPID they are, is the last battle for territory in Dragnor, there are nodes that change type and can damage anything adjacent to them (or heal if it's a revival node). The enemies are so afraid of moving into range of them, that they will literally stand and wait and die from long-range attacks from Pokemon before considering moving in to attack. I had 4 out of the 6 enemies dead without taking any damage (except from myself once). Now, the heart-breaking part? Well, the story is rather short. You can train your pokemon and push it as much as you want through any and all means, but it will end pretty quickly. All the effort you put into raising your Pokemon will feel like a waste after you beat the game because you can't come back ever again. After that, it's a ton of shorter extra stories revolving around the other characters in the game. They're a bunch of crappy stories too. I've only completed a couple, but I'm not enjoying them. There's not a huge, greater goal, and this isn't a game that's fun for its challenging nature, so I don't see any entertainment value in them. I'm especially bothered that I lost all my progress and can't go back to it. Another thing, you have to start over from a very low link level at each story. This presents a particular problem when fighting Dragon types because they all know Dragon Rage, which always does 40 damage, no matter what. Considering that none of my Pokemon have more than that amount of HP, it makes it IMPOSSIBLE in some stories like Ginchiyo's! (P.S. the motivation for her conquering nations is to be announced the most beautiful warlord...for whatever reason. I know, the small post-game stories are very stupid.) The accuracy isn't perfect for Dragon's Rage, but it's enough that you'll quickly find yourself losing. In one story, it boiled down at the end to who had the most Dragon-type Pokemon because Dragon Rage is so overpowered. Type advantages meant absolutely nothing at all. If you're looking for a Pokemon adventure, this game is NOT worth $30. Because the only adventure is the main story and that isn't even 20 hours of playtime. I would probably never recommend this to anyone...EVER.
B**S
Why
I had to jump thru hoops, to get thru the application process:- i was asked for my account number, during the process. even provided with the last 4- digit number. I was unable to verify info. because I did not have that info(it was not provided to me). I applied for the simple reason....a promo/gift card of $10. I did not need to. I could have paid it via cc or debit card. The item is also offered for just the same price with the $10 promo by one of your competitors, Unfortunately they did not have in stock. It was a little difficult to explain to my son. After checking it on the phone, we proceeded to go thru the application. What a tedious process. "Your $10 gift card or promo balance is less than your order total of $26.87 (?). I tried to pay it using another credit card/debit card. What a mess. Try to explain that to a child, who wants the game at the latest RIGHT NOW! I will have a second thought in my future dealing with Amazon. No thanks to the headache.
J**O
Amazing
I haven't yet played this game myself as I had ordered it for my husband. But I have watched him play it and I can tell you, it is one fun looking game. In his words, one awesome pokemon strategy rpg game! And once he's done playing, you betcha I'm going to be playing it. I do wish there was more then one save file on it.
A**N
A must
Pokemon Conquest is a lot more than a Nobunaga’s Ambition game with a Pokemon skin. It is a perfect mix of tactics and rpg that takes players through a yet classic but enjoyable quest across the kingdom. The levels are brilliantly designed and -gosh!- it feels great to play a pokemon game a tiny bit more challenging that the other pokemon games. Although, copies are hard to come by and pricy, you should totally get this game.
A**S
Excellent
Jeu reçu dans les délais, excellent spin off de pokemon, avec un gameplay innovant, je recommande pour les fans mais ne pas s'attendre a un rpg! c'est un jeu de plateau style advance wars.
A**R
Good. Receive in time and the game is working
Good.Receive in time and the game is working.
J**N
j'ador
très bon bon jeu facile a prendre en main et l'anglais n'est pas dérangent, ce jeu est tout simplement génial
E**S
Recommended!
This game combines traditional pokemon gameplay with new strategic concerns. My main complaint is that it can be a little too easy to win battles. A great upside, though, is all of the additional quests you can take on after the main storyline is complete.
Trustpilot
2 months ago
5 days ago