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๐ Summon your destiny in a world where strategy meets soul!
Final Fantasy X revolutionizes the RPG genre with its fully polygonal world, strategic turn-based combat, and the ability to summon powerful aeons. Follow Tidus and Yuna on an emotionally charged journey through stunning environments, enriched by an award-winning soundtrack and immersive voice acting. Perfect for gamers craving a deep story and tactical gameplay.
| ASIN | B00005TNI6 |
| Best Sellers Rank | 28,136 in PC & Video Games ( See Top 100 in PC & Video Games ) 647 in PlayStation 2 Games |
| Country of origin | USA |
| Customer reviews | 4.6 4.6 out of 5 stars (1,148) |
| Is discontinued by manufacturer | No |
| Item model number | 9805 |
| Language | English |
| Product Dimensions | 13.79 x 1.5 x 19.15 cm; 108.86 g |
| Rated | Unknown |
| Release date | 8 Sept. 2006 |
K**S
FF X
Ok so part seven was regarded the best of the bunch (by most it seem's)and part eight while having a disapointing leveling up system was a fantastic almost gothic love story, nine was whimsical with a dark final act, and now we get to ten. what can i say i loved it personally. the leveling up was a nice change of pace and the story takes a more adult theme compared to nine. this ff game has some genuinly emotional resonance (as do all of the ff's from six onwards) and you will genuinely want to know what happens to the charactors. on the down side i found the whole blitz ball thing a little boreing but im told other's found it fun ...i was too engrossed in the story and charactors to really care about that. the soundtrack it phenominal it really is, it's somber and melodic and the song from the end credits is exceptional . if your a fan of final fantasy or just a fan of good storys look in to buying this i promise you wont regret it Kris Ellis
T**O
el que faltaba a mi coleccion
Sinceramente nunca pensรฉ encontrar este producto a este precio, por alguna razรณn es el รบnico final fantasy que no he terminado (quitando los online) de la saga principal, solo me queda jugarlo y tal vez pedir la versiรณn internacional de play 2, ya se que hay muchas versiones hd, pero jugarlo como originalmente estuvo concebido sera siempre la mejor opciรณn. Es cierto es greates hits y la parte trasera del disco ya no es azul, pero viene con manual y funciona perfectamente, todo excelente, sin contratiempos la entrega.
R**A
Perfeito
Produto veio certinho e bem embalado. Funcionou perfeitamente.
C**R
Lost in transit credited and reordered.
Great game.
D**R
A good change in FF series
This game is simply addicting. Although the game play has changed dramatically from its predecessors in moving away from the "Active Time Battle" system, the battles are still incredibly enjoyable. I think it has made a more strategy type battle in having characters that are bettor suited for killing different enemies and not having a time limit to base your decisions. The comparisons to FF Tactics are correct in that the character turns do not have a time limit and an infinite amount of time can be used to reach the best decision, but that is really where the similarities end. The amount of tactics in FFX is limited to selecting the character to fight and very rarely are you able to move around the battlefield as in FF Tactics. I love the new method of leveling up by using the sphere grid because the player has much more control of what the character will develop into. I find it to be a pleasant middle ground between not having any say in how my skills or attributes will develop (FFIV) while not being as completely fluid as being able to change my characters skills constantly depending on the situation (FFVII). Granted instead of changing the skill of the characters to defeat enemies you will instead be switching characters in and out of battle constantly (you can change characters on their turn for someone currently not in the fight) to take advantage of their special skills. This leads to a very interesting battle system that I do enjoy, but am also a little irritated by having to constantly switch characters around to get everyone experience. Unless the characters are used in that fight they do not get experience to level up. Even if they attack and miss they count has having a turn and will get experience from the fight. I found myself having several characters early on really doing the vast amount of killing and getting most experience (Auron and Wakka) while others are really only needed in special situations (Yuna and Lulu) due to limited skill sets. To counteract this and level up all characters I found myself "wasting" turns with Yuna, Lulu, and Kimahri doing very little damage to none at all to keep the last enemy alive so everyone could get a chance to get experience from the fight. That really drove me crazy since I was wasting time to get them experience when I could have killed the enemies immediately with one hit from Auron, but unless I leveled them up they would never get useful and be able to take care of things on their own. I would have liked to see the characters all level up even if not used, perhaps to a lesser extent, like that seen in FFVII so I do not have to involve all the characters constantly if their special skills are not required. Either that or balance the enemies or characters better so some characters are not constantly needed in fights to always get experience when others are needed less frequently creating an imbalanced cast. It is certainly much more linear than what some people prefer in a RPG, but it really did not bother me so much since the story, from the beginning, was telling you of a journey from point A with a destination of point B. All the stuff in between makes the journey exciting and fun to be a part of, but with the story they tell, the linear nature could not have been avoided. I felt FFVII was just as linear with the constant objective ahead of you, even if you could travel to unnecessary locations. Even with all that gripe about switching in and out characters the battles were still very enjoyable and I absolutely loved the story. I will not ruin it with anything other than it hooks you and keeps you involved throughout since the objective is always known, but the reason for the objective changes. I truly liked all the characters, even though Wakka drove me crazy with his dogmatic drivel sometimes, and it keeps you invested in finding out what happens. This game is definitely one of the best games of any genre I have played. You can easily get 70hrs of game play with all the side quests in the game and the primary alone still takes up a hefty amount of time.
D**N
Para mi el mejor Final Fantasy
me encanta el juego simplemente recomiendo al vendedor y aquellosque quieran probarlo en la consola donde salio (ya existe el remaster pero por la nostalgia de jugarlo en el ps2) el modo de combate y los graficos que tiene son hermosos de lo mejor que llegue a ver en PS2
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