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๐ต๏ธโโ๏ธ Trust no one, play everyone โ the ultimate game of shadows and strategy!
Mantis Falls is a 2-3 player hidden traitor strategy card game blending tactical hand-building with social deduction. Set in a noir 1940s mob town, players navigate a tense journey of cooperation and betrayal over 60 minutes. Featuring 216 cards, detailed player interaction, and a unique 'sometimes cooperative' format, itโs perfect for couples or small groups seeking a fresh, immersive game night experience.





| ASIN | B099X86WZJ |
| Age Range Description | 14 years |
| Are Batteries Required | No |
| Best Sellers Rank | #54,655 in Toys ( See Top 100 in Toys ) #1,802 in Board Games |
| Brand | Distant Rabbit Games |
| Brand Name | Distant Rabbit Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts |
| Color | Multicolor |
| Country of Publication | China |
| Customer Package Type | FFP |
| Customer Reviews | 4.4 out of 5 stars 155 Reviews |
| Edition | Standard Edition |
| Educational Objective | Enhance strategic thinking, teamwork, and social interaction skills |
| Estimated Playing Time | 60 Minutes |
| Genre | Strategy |
| Included Components | 216 Cards, 1 Playmat, 6 Cloth Bags, 3 Wooden Player Pieces, 3 Wooden Roses, 6 Wooden Buttons, 1 Manual and 220 Card Sleeves. |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 16.5 x 22.2 x 6 centimeters |
| Item Dimensions L x W | 16.5L x 22.2W centimeters |
| Item Type Name | Game |
| Item Weight | 2.14 Pounds |
| Manufacturer | Distant Rabbit Games |
| Manufacturer Minimum Age (MONTHS) | 168.0 |
| Manufacturer Part Number | MFR2021DR |
| Material | Cardboard |
| Material Type | Cardboard |
| Minimum Age Recomendation | 14 |
| Model Number | MFR2021DR |
| Number of Items | 1 |
| Number of Packs | 1 |
| Number of Players | 2 to 3 |
| Number of players | 2 to 3 |
| Operation Mode | manual |
| Product dimensions | 16.5L x 22.2W centimeters |
| Set Name | Mantis Falls |
| Size | 8.74 x 6.5 x 2.36 inches |
| Supported Battery Types | No batteries required |
| Theme | Action |
| UPC | 860005764006 |
| Unit Count | 1.0 Count |
A**R
Fantastic--I've never played another game like it.
Clever, skill-based card mechanics combine with the tension of social deduction to create an incredibly fun, never-the-same-twice experience. The setting and presentation (callout to the especially evocative card art) perfectly compliment the mechanics to immerse you in the role of witness or assassin, and the game length is just right to create memorable sessions without becoming overwrought. Being able to play with two players makes this the perfect game for you and the friend or partner that you thought you knew but will never trust again. A few of my favorite elements: - Action cards in Mantis Falls offer multiple ways to achieve the same goal, often via radically different means, and players will find themselves weighing their options short and long term. Heal off part of the incoming damage from an event or redirect all of it to your fellow player? Work with the other player to defeat the event opposition or play a condition (a persistent ability/status effect) that will yield more benefit in future rounds? End of round hand replenishment rewards playing and chaining together as many same-suited action cards as possible, while the last gasp mechanic encourages finding and holding key cards in reserve to avoid being caught flat-footed when an event resolves. There is a delicious tension between hand-building and progressing your board position, and the sheer variety and novelty of action card effects will have both players continuously discovering ways to turn apparent drawbacks to their advantage through clever combos or tactical opportunism. - Cooperation is the only way to reach the End of the Road. Mantis Falls is an unforgiving journey that makes juggling events, ambushes, existing wounds, and forward progress impossible for a single player alone but manageable when coordinating plays and sharing the pain with a partner. Two witnesses that selflessly pool their resources for the good of the group can make even the toughest roads tractable. That said... - The potential presence of an assassin completely changes the dynamic of action plays. Every card has to be evaluated not only for its utility in dealing with the environment, but also for its ability to thwart and kill the other player. A Grenade can defeat a high damage event opposition, but it also represents two wounds that can be directed at a player. A witness playing the Badger can use it to help their partner across the Broken Road, while an assassin can use that same card to force a move into an ambush or away from a phone booth. Similarly, because every action benefiting the other player could be strengthening the assassin, witnesses learn to play more reserved and less overtly helpful--exactly like an assassin might play. - As an assassin, setting up the perfect environment for your coup de grรขce takes time, and a wary witness will be closely following your actions. Immediate aggression on the part of the assassin will likely be answered by the midnight-suited Call in a Hit card, a copy of which begins the game in each playerโs hand and allows true witnesses within one road of a phone booth to deal nine wounds to (and inflict card loss on) the other player. Call in a Hit is the witnessโs offset to the assassinโs perfect information, and a key part of the assassinโs gameplay is nullifying this advantage. Force it to be discarded, ask for it to be traded, destroy the phone booths/move the witness out of their range, or convince the witness to use the cardโs secondary effect to deal six wounds to event opposition. Then watch, wait, and, when the time is right... assassinate (your friendship).
E**G
Great game!
Love this game and glad to pass it along as a gift. Best 2 player social deduction game I have played. It gets better the more you play since you know more about the game, and there are more options to deduce or deceive your companion or foe.
G**N
Great game
Mantis Falls is a great game for anyone who loves strategy. My girlfriend and I canโt get enough of thinking games and this one shot to the top of our list. However, I will say it Mantis Falls had one of the hardest learning curves when we first played. Maybe it was just us but any video we watched seemed to confuse us more. But with a little more insight and some learning it was easy once we caught on. Highly recommend
R**.
Very nice quality, fun 3-player game.
Beautiful game. Amazing price point for the extras you get. Love that they care enough about it themselves to include card sleeves. The cloth playmat is great. It's like I purchased this game, and a quality of life add-on pack....but they all come with it. The game itself is fun, for when one of our friends can't come to game night and it's just 3 of us...we break this one out. Fairly easy to learn how to play. One person is possibly a secret assassin and has to play the other 2, toe the line between being helpful to not draw suspicion, and also, you need them to help you survive to the end...but then you have to kill one of them to win...OR, none of you is the assassin, although unless you outright say that, which defeats the purpose of the game, no one truly knows it, it's then fully co-op to all survive to the end...this is probably confusing to someone who hasn't played it. Just buy the game. It's fun. Lol
E**D
Wonderful & Unique Social Deduction & Strategy Game
We played Mantis Falls at a friend's house for the first time over the holidays and it was a lot of fun. It's a hidden traitor game for 2 to 3 players. I didn't think it would be possible at first but it really works. Every action matters and you're second guessing everyone the entire game. Rules are targeted towards medium-weight gamers so if your group only plays more casual games, it may feel daunting at first, but once you get it going it's actually pretty intuitive and very satisfying. Loved it enough that we purchased our own copy and played it the day it came in the mail. Lots of tension and interesting decisions. We consider it one of the more unique games we've played. Would recommend to others who enjoy unique strategy and social deduction, and especially for gamers wanting those for a small group. Production and art is also very nice, with cloth bags and playmat, unique wooden pieces, nice box interior art, etc. Recommendations for playing with the Twin Peaks soundtrack (or their own original soundtrack that they provide) won us over, too.
Trustpilot
3 days ago
2 months ago